Sodom's page


Name: Sodom


Ocupation: Gangster


Martial art: Kobudo



Character's techniques

Sodom is all but a finesse player. This bigman should not be afraid of taking damage; don't worry, you'll always hurt more than you're being hurt. Of course, this is not a reason for being suicidal, but you can be shure taking a few small hits is nothing if you can get a power bomb in. Also use chain combos when you can, they are easy and damaging.


Comboable Move lists.

O means able, X means unable.

Chainables moves: the normal moves that can be interupted by another one with greater strength.

LP LK MP MK
Standing O O O O
Crouching X X X X

Interuptables moves: the normal moves that can be interupted by a special move.

LP MP HP LK MK HK
Standing O O X X O X
Crouching O O X O O X

Typical combos:

Stand LP, Stand MP, Stand HP.
Stand LK, Stand MK, Carpet drop.

Complex comand moves

Common moves

Zero counter B DB D + p A short Sai slice.
Taunt Start Sodom bows in respect.
Tenguu Walk (knocked down)
F DF D + k
Sodom does a "Jitte crawling". Hits three times.

Simple moves

Slide DF + MK Goes under fireballs when timed properly.

Special moves

Jitte slice F D DF + p A rushing sai attack. Attacks jumpers better with HP.
Power bomb D DF F UF U + p A very powerfull throw. Take about 25% damage.
Carpet drop D DF F UF U + k Not a throw (can be blocked), and good in combos.
Sodom runs forward and scraches the oponent on the ground.

Super combos

Mega jitte slice (D DF F)*2 + p Multiple Sai slices. Hits jumpers well. 3, 6 or 7 booms.
Mega power bomb 720° + p 1 or 2 power bombs, plus a carpet drop.




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