Pixels 104 – Battle Royale Everything

On this episode we discuss:

  • Nintendo Direct: a ton of announcements
  • Activision Blizzard layoffs (my article on the topic)
  • Apex Legends is the most successful thing ever
  • Anthem, For Honor, Hollow Knight: Silksong…
  • And more!

More info on the show:

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  1. LeCohenneran says:

    For the battle royale racing game, it would be an evolution of the Knock-out mode of old Need for Speed games (I used to love that mode) – where the one last player on each lap was losing the race immediately. Yes there were only 12 players, but the concept was there!
    Also, there was the Death Race mode in F-Zero X, where your goal was to survive in a straight forward loop circuit against 29 other vehicles. It was only 1-player mode though, all others were CPU.

    The Mario Kart BR you’re thinking about? Would be my favourite game of all time instantly! Please Nintendo, hire Patrick.

  2. Patrick, you’ve mentioned a few times on the show that you’re not a fan of Platinum Games, and Nier Automata in particular. I get that everyone is entitled to have their own tastes and preferences, but I can’t understand what it is you don’t like about Nier. I would personally rate it as one of my top 10 games of all time. I need to understand what it is you didn’t like about it, or what turned you off. Not to try to convince you otherwise or anything, but just to understand where you are coming from when you say you don’t like it.

    • Hehe I’m pretty sure you won’t agree with me, but my main gripe with it is that I felt I was promised an incredible “replayability” experience, where each new play through builds on the last and informs the story and characters in a novel way. Instead, I found the gameplay to be only passable (heresy, I know), and the story and structure to be absolutely horrendous. It was full of pseudo-philosophy that amount to absolutely nothing in the end; it was all vagueries and biblical references that have no significance. It’s easy to drop great philosophers’ names in your game, but if there isn’t a coherent thread to tie it together and make the tale stand on its own, it’s all just dishonest bolstering IMO… So yeah, as I said, I’m pretty sure you won’t agree with me, but I found the game to be vacuous and pretentious, and I forced myself to play through it (which certainly didn’t help) to try and understand what I was missing, without ever getting there.
      I will note however that the end credits were one of the most incredible gaming and social experiences I have ever had, so there’s that at least… 🙂

      • That’s all fine. Like I said my frustration was that I didn’t have any context for why you didn’t like the game. Now that I know what your issues with the title were, I can understand where you are coming from. I wholeheartedly disagree with a number of things but that is fine. Everyone is entitled to their opinions. I just had to know why. The 9S playthrough was a bit of a slog so I can understand that, but I thought it picked up again in the C route through to those amazing credits. But again, to each their own. Thanks for taking the time to answer.

      • My pleasure!

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