Dan's page


Name: Dan Hibiki


Ocupation: Avenging his father


Martial art: Shotokan karate


Character's techniques

Dan looks like a pityfull Ryu clone at first sight. This is his main strengh. Indeed, people will often underestimate him, because he is not a Ryu clone at all; he should be played in contact fighting, his fireballs used only in combos or to counter otherones. Also use his Gale kick in combos or to tick enrgy off.
But don't think just doing this will give you victory easily. A Dan player will have lots of dificulties getting in the fight, so only a confirmed player should go for it...
NB: Dan is a parody of Robert Garcia and Ryo Sakazaki (from SNK's Art of Fighting). He has most of their moves, in their weakest version. But apart from his appearence, Dan has his own storyline in the SF series, so he is not *just* a joke.


Comboable Move lists.

O means able, X means unable.

Chainables moves: the normal moves that can be interupted by another one with greater strength.

LP LK MP MK
Standing O O X X
Crouching O X X X

Interuptables moves: the normal moves that can be interupted by a special move.

LP MP HP LK MK HK
Standing O O O O X X
Crouching O O O O O O

Typical combos:

Jumping MK, Crouch MK, Hedium Gale kick.
Crouch LP, Stand HP, Heavy FB.

Complex comand moves

Common moves

Zero counter B DB D + k A crouching roundhouse. Good range, but bad against jumpers.
Taunt Start Dan shakes his arm in front of him. You can do it as much as you want.

Simple moves

X X ...

Special moves

Fireball D DF F + p Projectile? The fireball disapears when just created !
Dragon punch F D DF + p A much more vulnerable version of Ryu's DP.
Gale kick D DB B + k Jumping horizontal kicks. Light goes over fireball with good timing.

Super combos

Shinkuu Hadoken (D DF F)*2 + k A stronger FB. Works as Ryu's, but travels up to half of the screen max.
3, 4 or 5 hits.
ShoRyuuReppa (D DF F)*2 + p Multiple Dragon punches. Works as Ken's, but much badder range.
4, 5 or 6 hits.
Desperation (D DB B)*2 + k After focusing, Dan performs a series of punches and kicks.
4, 7 or 12 hits.




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